Update of bug #17680 (project freeciv):
Status:None = Works For Me
Open/Closed:Open = Closed
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Follow-up Comment #6:
Well, we didn't have
Follow-up Comment #3, bug #17680 (project freeciv):
Could this have been bug #19913? -- is it possible that a unit was upgraded
from a type with veteran levels to one without?
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Reply to this item at:
http://gna.org/bugs/?17680
Follow-up Comment #4, bug #17680 (project freeciv):
(That bug could definitely cause this assertion failure.)
Or could it have been an old savegame where the unit had a higher veteran
level than the current ruleset allowed? I'm not sure what happens in that
case.
Update of bug #17680 (project freeciv):
Planned Release: = 2.4.0,2.5.0
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Follow-up Comment #2:
This is/was probably in new veteran code, so setting 2.4.0 target.
(Despite the fact that there
Follow-up Comment #1, bug #17680 (project freeciv):
Do you have a backtrace (i.e. who calls this function)? I did try to test
this by reducing the number of levels in the experimental ruleset to only the
first but there was no error.
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URL:
http://gna.org/bugs/?17680
Summary: assertion 'vsystem-levels level' failed
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 09 Feb 2011 06:35:15 AM EET
Category: general
Severity: 3 - Normal