[Freeciv-Dev] [bug #19015] tile_init() doesn't initialize bases vector

2012-03-10 Thread Jacob Nevins
Follow-up Comment #5, bug #19015 (project freeciv): For release reporting purposes, I think this fix (while a good idea) has no functional effect currently. tile_init() is only called from map_allocate(), on tile structures allocated with calloc(), which will thus already have been

[Freeciv-Dev] [bug #19015] tile_init() doesn't initialize bases vector

2012-01-16 Thread Marko Lindqvist
Update of bug #19015 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #19015] tile_init() doesn't initialize bases vector

2011-11-17 Thread Marko Lindqvist
URL: http://gna.org/bugs/?19015 Summary: tile_init() doesn't initialize bases vector Project: Freeciv Submitted by: cazfi Submitted on: Fri 18 Nov 2011 12:31:13 AM EET Category: general Severity: 3 -