Follow-up Comment #5, bug #19015 (project freeciv):
For release reporting purposes, I think this fix (while a good idea) has no
functional effect currently. tile_init() is only called from map_allocate(),
on tile structures allocated with calloc(), which will thus already have been
Update of bug #19015 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/bugs/?19015
Summary: tile_init() doesn't initialize bases vector
Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 18 Nov 2011 12:31:13 AM EET
Category: general
Severity: 3 -