[Freeciv-Dev] [bug #20032] Many unit activities use same icons (amplio2)
Update of bug #20032 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?20032 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20032] Many unit activities use same icons (amplio2)
Follow-up Comment #5, bug #20032 (project freeciv): - S2_5 version that enables the new fortifying icon too (file #23743) ___ Additional Item Attachment: File name: ActivitiesAmplio2-S2_5-2.patch Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?20032 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20032] Many unit activities use same icons (amplio2)
Update of bug #20032 (project freeciv): Status:None = Ready For Test Planned Release:2.5.0, 2.6.0 = 2.5.0, 2.6.0, 3.0.0 ___ Follow-up Comment #4: - S2_6/TRUNK version adds all new activity icons by GriffonSpade to a new activities.png file. In addition to road, rail, maglev, fort, and convert icons handled also in S2_5 version this includes the new fortifying icon. It's available in current S2_5 tiles.png so should be enabled there too (unless someone objects it in general, of course). I'll leave it to another ticket to cleanup the tiles.png/activities.png so that also all the old activity icons are moved to activities.png. (file #23733, file #23734) ___ Additional Item Attachment: File name: activities.png Size:5 KB File name: ActivitiesAmplio2.patchSize:2 KB ___ Reply to this item at: http://gna.org/bugs/?20032 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20032] Many unit activities use same icons (amplio2)
Follow-up Comment #3, bug #20032 (project freeciv): S2_5 version based on GriffonSpade's gfx - Add road, rail, maglev, and fort activity icons. Last is for external rulesets only (to match thje fact that we have gfx for such a base). There's no activity icon for airstrip yet - .spec -change also enables the new 'convert' icon that was already there (added in patch #4486 tiles_act.png should be saved as data/amplio2/tiles.png. (file #23731, file #23732) ___ Additional Item Attachment: File name: ActivitiesAmplio2-S2_5.patch Size:1 KB File name: tiles_act.png Size:91 KB ___ Reply to this item at: http://gna.org/bugs/?20032 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20032] Many unit activities use same icons (amplio2)
Update of bug #20032 (project freeciv): Planned Release: 2.5.0 = 2.5.0, 2.6.0 Summary: Many unit activities use same icons = Many unit activities use same icons (amplio2) ___ Follow-up Comment #2: To avoid ticket getting too tangled, let's reserve this one for amplio2 changes (and changes that affect some other tileset *and* amplio2). While other tilesets should be handled too, let's open new tickets for them. There is some activity icons by GriffonSpade at http://forum.freeciv.org/f/viewtopic.php?f=12t=7start=73 ___ Reply to this item at: http://gna.org/bugs/?20032 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20032] Many unit activities use same icons
Follow-up Comment #1, bug #20032 (project freeciv): patch #4059 adds Amplio2 icons for fortress, airbase, and buoy building. ___ Reply to this item at: http://gna.org/bugs/?20032 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20032] Many unit activities use same icons
Update of bug #20032 (project freeciv): Planned Release: = 2.5.0 ___ Reply to this item at: http://gna.org/bugs/?20032 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20032] Many unit activities use same icons
URL: http://gna.org/bugs/?20032 Summary: Many unit activities use same icons Project: Freeciv Submitted by: cazfi Submitted on: Sun 05 Aug 2012 11:14:23 PM EEST Category: art Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: It should be at least evaluated if some activities should have icons of their own in amplio2 (and derivatives). In patch #3441 all bases and roads got distinct primary tag in supplied rulesets. Currently we have just fortress, airbase, and road building icons. Does it make any sense to display 'F' for buoy building? Should railroad and maglev building have distinct icons from basic road building? Then there's new unit Conversion activity reusing Connect icon ('C'). ___ Reply to this item at: http://gna.org/bugs/?20032 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev