[Freeciv-Dev] [bug #20081] Redundant cities in han.ruleset

2014-06-26 Thread Jacob Nevins
Update of bug #20081 (project freeciv):

 Planned Release: = 2.5.0, 2.6.0   


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[Freeciv-Dev] [bug #20081] Redundant cities in han.ruleset

2014-04-26 Thread J.M. Maalderink
Update of bug #20081 (project freeciv):

  Status:None = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #20081] Redundant cities in han.ruleset

2013-04-10 Thread Zhang Xiaowei
Follow-up Comment #4, bug #20081 (project freeciv):

Hello!
Yes, like what you do.

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[Freeciv-Dev] [bug #20081] Redundant cities in han.ruleset

2013-04-07 Thread J.M. Maalderink
Follow-up Comment #3, bug #20081 (project freeciv):

Like this?

(file #17705)
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[Freeciv-Dev] [bug #20081] Redundant cities in han.ruleset

2012-08-19 Thread Daniel Markstedt
Update of bug #20081 (project freeciv):

 Assigned to:  dmarks = mixcoatl   
 Summary: Cities are redundancy appear = Redundant cities in
han.ruleset

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Follow-up Comment #1:

Which names should we keep and which should we remove?

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[Freeciv-Dev] [bug #20081] Redundant cities in han.ruleset

2012-08-19 Thread Zhang Xiaowei
Follow-up Comment #2, bug #20081 (project freeciv):

Although Zongzhou is first name of Chang'an. But Chang'an is familier
for Chinese.

And Luoyang is familier name than others.

Jiankang and Nanjing are both familier. But for old Chinese, use
Jiangkang is better. Or use Jianye from Three Kingdoms age after Han
dynasty. Jianye souds familier than others.

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