[Freeciv-Dev] [bug #20577] new parameter gameloss_style: GameLoss player's property is redistributed instead of disappearing

2013-04-04 Thread Marko Lindqvist
Update of bug #20577 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/bugs/?20577

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #20577] new parameter gameloss_style: GameLoss player's property is redistributed instead of disappearing

2013-04-01 Thread Marko Lindqvist
Follow-up Comment #22, bug #20577 (project freeciv):

- Use give_midgame_initial_units() (from patch #3812) to give units for newly
created player. This also corrects behavior so that Leader units are given
instead of GameLoss ones (if this ever makes any difference)

I now also tested this. It works at least technically - I'm not sure if
everything makes sense for the gameplay, but I consider this ready for initial
commit. We can improve it later. 

(file #17648)
___

Additional Item Attachment:

File name: GamelossStyle-4.patch  Size:19 KB


___

Reply to this item at:

  http://gna.org/bugs/?20577

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [bug #20577] new parameter gameloss_style: GameLoss player's property is redistributed instead of disappearing

2013-03-30 Thread Jacob Nevins
Update of bug #20577 (project freeciv):

 Summary: new parameter gameloss_style in game.ruleset = new
parameter gameloss_style: GameLoss player's property is redistributed instead
of disappearing


___

Reply to this item at:

  http://gna.org/bugs/?20577

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev