[Freeciv-Dev] [bug #20577] new parameter gameloss_style: GameLoss player's property is redistributed instead of disappearing
Update of bug #20577 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?20577 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20577] new parameter gameloss_style: GameLoss player's property is redistributed instead of disappearing
Follow-up Comment #22, bug #20577 (project freeciv): - Use give_midgame_initial_units() (from patch #3812) to give units for newly created player. This also corrects behavior so that Leader units are given instead of GameLoss ones (if this ever makes any difference) I now also tested this. It works at least technically - I'm not sure if everything makes sense for the gameplay, but I consider this ready for initial commit. We can improve it later. (file #17648) ___ Additional Item Attachment: File name: GamelossStyle-4.patch Size:19 KB ___ Reply to this item at: http://gna.org/bugs/?20577 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20577] new parameter gameloss_style: GameLoss player's property is redistributed instead of disappearing
Update of bug #20577 (project freeciv): Summary: new parameter gameloss_style in game.ruleset = new parameter gameloss_style: GameLoss player's property is redistributed instead of disappearing ___ Reply to this item at: http://gna.org/bugs/?20577 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev