Update of bug #21796 (project freeciv):
Status: Ready For Test = Fixed
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of bug #21796 (project freeciv):
Status:None = Ready For Test
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Follow-up Comment #2:
I'm testing attached fix - dividing coinage value by 10.
(file #20344)
Update of bug #21796 (project freeciv):
Planned Release: = 2.5.0, 2.6.0
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Reply to this item at:
http://gna.org/bugs/?21796
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Follow-up Comment #1, bug #21796 (project freeciv):
I also wonder if the ai takes into account that any building can be sold for
the same amount of shields required to build it.
If you build a marketplace that produces 1 gold and requires 1 gold as upkeep,
you can sell it and it would be the