[Freeciv-Dev] [patch #1743] [players] dynamically allocate player-diplstates

2010-07-30 Thread Matthias Pfafferodt
Update of patch #1743 (project freeciv): Status: In Progress = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #1743] [players] dynamically allocate player-diplstates

2010-07-26 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #1743 (project freeciv): updated version (file #9569) ___ Additional Item Attachment: File name: 20100726-05-trunk-dynamically-allocate-player-diplstates.patch Size:71 KB

[Freeciv-Dev] [patch #1743] [players] dynamically allocate player-diplstates

2010-07-19 Thread Matthias Pfafferodt
Follow-up Comment #1, patch #1743 (project freeciv): use 'struct player_diplstate **diplstates' (file #9529) ___ Additional Item Attachment: File name: 20100719-04-trunk-dynamically-allocate-player-diplstates.patch Size:71 KB

[Freeciv-Dev] [patch #1743] [players] dynamically allocate player-diplstates

2010-07-11 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?1743 Summary: [players] dynamically allocate player-diplstates Project: Freeciv Submitted by: syntron Submitted on: Sonntag 11.07.2010 um 10:19 Category: general Priority: 3 -