[Freeciv-Dev] [patch #2124] Specific hash tables

2011-02-02 Thread Jacob Nevins

Follow-up Comment #1, patch #2124 (project freeciv):

(Committed to trunk at r18340
http://svn.gna.org/viewcvs/freeciv?view=revrevision=18340.)

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[Freeciv-Dev] [patch #2124] Specific hash tables

2010-10-29 Thread pepeto

URL:
  http://gna.org/patch/?2124

 Summary: Specific hash tables
 Project: Freeciv
Submitted by: pepeto
Submitted on: vendredi 29.10.2010 à 21:51
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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Details:

Like speclist, specvec or specenum, to implement generic hash tables like C++
templates. It is to avoid lot of ugly casts in the code.




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File Attachments:


---
Date: vendredi 29.10.2010 à 21:51  Name:
0002-Added-specific-hash-table-module-spechash.patch  Size: 23 ko   By:
pepeto

http://gna.org/patch/download.php?file_id=10995

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[Freeciv-Dev] [patch #2124] Specific hash tables

2010-10-29 Thread pepeto

Update of patch #2124 (project freeciv):

  Depends on: = patch #2123


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