[Freeciv-Dev] [patch #3104] Expansionist AI trait

2012-02-04 Thread Marko Lindqvist
Update of patch #3104 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #3104] Expansionist AI trait

2012-02-02 Thread Marko Lindqvist
URL:
  

 Summary: Expansionist AI trait
 Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 02 Feb 2012 11:13:12 PM EET
Category: ai
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

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Details:

This patch adds "expansionist" trait. Thanks to patch #2310 for idea what
parts of code this should touch (on a related note I've tried to implement
most of the traits from that patch, but all others are appeared to have
negligible (=not worth added complexity) effect when testing with autogames)



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File Attachments:


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Date: Thu 02 Feb 2012 11:13:12 PM EET  Name: TraitExpansionist.diff  Size: 4kB
  By: cazfi



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