[Freeciv-Dev] [patch #4139] tile_extra_apply() to handle recursive extra requirements

2013-09-08 Thread Marko Lindqvist
Update of patch #4139 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #4139] tile_extra_apply() to handle recursive extra requirements

2013-09-06 Thread Marko Lindqvist
Follow-up Comment #2, patch #4139 (project freeciv):

- Added explanation about partial adjustments in case of failure to
tile_extra_apply() function header.

Is that documentation good enough?

(file #18898)
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Additional Item Attachment:

File name: TileExtraApplyDeps-2.patch Size:4 KB


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[Freeciv-Dev] [patch #4139] tile_extra_apply() to handle recursive extra requirements

2013-09-06 Thread Sveinung Kvilhaugsvik
Follow-up Comment #3, patch #4139 (project freeciv):

 Is that documentation good enough?
Yes.

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[Freeciv-Dev] [patch #4139] tile_extra_apply() to handle recursive extra requirements

2013-09-04 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #4139 (project freeciv):

Should its behavior when some branches of the dependency tree can be added and
others not be documented?

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[Freeciv-Dev] [patch #4139] tile_extra_apply() to handle recursive extra requirements

2013-09-03 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?4139

 Summary: tile_extra_apply() to handle recursive extra
requirements
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 04 Sep 2013 12:47:45 AM EEST
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

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Details:

- Move add_recursive_extras() from server/edithand.c to common/tile.c
- Made tile_extra_apply() to add requirement extras with
add_recursive_extras()
- Call tile_extra_apply() instead of add_recursive_extras() from editor code

This means both that also old callers of tile_extra_apply() get requirement
handling too, and editor code gets conflicts handling that was already present
in tile_extra_apply(). Latter is real, functional, user-visible change, while
latter is more theoretical with current callers.



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File Attachments:


---
Date: Wed 04 Sep 2013 12:47:45 AM EEST  Name: TileExtraApplyDeps.patch  Size:
4kB   By: cazfi

http://gna.org/patch/download.php?file_id=18850

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