[Freeciv-Dev] [patch #3880] Initial extras module addition
Update of patch #3880 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3880 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3880] Initial extras module addition
URL: http://gna.org/patch/?3880 Summary: Initial extras module addition Project: Freeciv Submitted by: cazfi Submitted on: Wed 24 Apr 2013 11:21:17 AM EEST Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: Add extras module. Initial version contains just extras_init() and extras_free() functions. ___ File Attachments: --- Date: Wed 24 Apr 2013 11:21:17 AM EEST Name: ExtrasInit.patch Size: 4kB By: cazfi http://gna.org/patch/download.php?file_id=17824 ___ Reply to this item at: http://gna.org/patch/?3880 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3880] Initial extras module addition
Follow-up Comment #1, patch #3880 (project freeciv): Extras here includes base.h and road.h: while I understand it from the perspective of having clean trivial implementations of extras_init() and extras_free(), I wonder if we oughtn't do it the other way: having extras.h be included for roads and bases, and generally changing the road/base functions to be aliases for extras functions as extras becomes richer. ___ Reply to this item at: http://gna.org/patch/?3880 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3880] Initial extras module addition
Follow-up Comment #2, patch #3880 (project freeciv): It may not be clearly answering you, but see patch #2951 comments about how I have planned to proceed. ___ Reply to this item at: http://gna.org/patch/?3880 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3880] Initial extras module addition
Follow-up Comment #3, patch #3880 (project freeciv): Thanks for the pointer. Given that, I retract my suggestion. ___ Reply to this item at: http://gna.org/patch/?3880 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev