Re: [Freeciv-Dev] (PR#39492) Client not receiving/accepting data at end of turn

2007-08-05 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39492 On 06/08/07, Marko Lindqvist [EMAIL PROTECTED] wrote: Bug is present also in S2_0. But since S2_0 has no alternating movement mode, bug has less severe consequences there. Still, backporting was simple. - ML diff -Nurd

Re: [Freeciv-Dev] (PR#39492) Client not receiving/accepting data at end of turn

2007-08-05 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39492 On 06/08/07, Marko Lindqvist [EMAIL PROTECTED] wrote: It turned out that PACKET_FREEZE_HINT / PACKET_THAW_HINT pair is used for two different purposes (and this doesn't work, of course). When delta network code notices

Re: [Freeciv-Dev] (PR#39492) Client not receiving/accepting data at end of turn

2007-08-05 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39492 On 06/08/07, Marko Lindqvist [EMAIL PROTECTED] wrote: This patch adds new packets PACKET_FREEZE_CLIENT and PACKET_THAW_CLIENT. These are used instead of PACKET_FREEZE_HINT and PACKET_THAW_HINT when we want client reports and agents