http://bugs.freeciv.org/Ticket/Display.html?id=34095 >
On 28/05/07, William Allen Simpson <[EMAIL PROTECTED]> wrote:
>
> Was this a testing process that is over now?
No. Failing sanity check indicates that there is bug somewhere. If
this is still reproducible, please open new ticket for it.
>
http://bugs.freeciv.org/Ticket/Display.html?id=34095 >
Was this a testing process that is over now?
For 2.1.0b4, I'd been testing rulesets and such by good ol' fashioned ./ser
and load from the command line. Aborts now in trunk.
===
> load ../D-4000
2: Loading rulesets
1: Failed sanity chec
http://bugs.freeciv.org/Ticket/Display.html?id=34095 >
On 1/19/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote:
>
> Some sanity checking for nations and players. For trunk only.
One more assert added
- ML
diff -Nurd -X.diff_ignore freeciv/common/player.c freeciv/common/player.c
--- freeciv/c
http://bugs.freeciv.org/Ticket/Display.html?id=34095 >
Some sanity checking for nations and players. For trunk only.
- ML
diff -Nurd -X.diff_ignore freeciv/common/player.c freeciv/common/player.c
--- freeciv/common/player.c 2006-07-17 23:56:46.0 +0300
+++ freeciv/common/player.c 2007