Re: [Freeciv-Dev] (PR#39368) pregame: aifill and vote

2007-05-16 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39368 > I made a new patch... --- 12954/server/stdinhand.c2007-05-14 10:32:22.0 +0200 +++ test/server/stdinhand.c 2007-05-16 10:33:46.0 +0200 @@ -3457,8 +3457,10 @@ return FALSE; } - if (caller + if (server_state !

Re: [Freeciv-Dev] (PR#39368) pregame: aifill and vote

2007-05-14 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39368 > >From: "Per I. Mathisen" <[EMAIL PROTECTED]> >Reply-To: [EMAIL PROTECTED] >To: [EMAIL PROTECTED] >Subject: Re: [Freeciv-Dev] (PR#39368) pregame: aifill and vote >Date: Mon, 14 May 2007 05:08:16 -0700 &

Re: [Freeciv-Dev] (PR#39368) pregame: aifill and vote

2007-05-14 Thread Per I. Mathisen
http://bugs.freeciv.org/Ticket/Display.html?id=39368 > On Mon, 14 May 2007, Pepeto _ wrote: > In pregame, you can create votes, but you cannot use /vote. And more, if you > The vote passes before it exists :) > I don't know if the main problem is you can ask vote in pregame You should not be abl

[Freeciv-Dev] (PR#39368) pregame: aifill and vote

2007-05-14 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39368 > There is a strange thing: In pregame, you can create votes, but you cannot use /vote. And more, if you do '/aifill 8', you have: /cmdlevel: Niveau d'accès aux commandes à "info" pour la connexion pepeto. AI4 a été ajouté en tant que joueur c