http://bugs.freeciv.org/Ticket/Display.html?id=39745 >
Seems this exact fix was already done for 2.1 and 2.2. Should work fine
for 2.0 also.
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http://bugs.freeciv.org/Ticket/Display.html?id=39745 >
Kinda strange, if you remove then create a player the team gets reset
but if you disconnect then a new player connects, it does not get reset.
But I wonder if this bug could hit other fields in the player structure
too. What about re-initti
http://bugs.freeciv.org/Ticket/Display.html?id=39745 >
Patch attached.
The team is reset in the following cases:
- A player get disconnected in pregame.
- A player is removed via the /remove command.
Index: common/game.c
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