Re: [Freeciv-Dev] (PR#40096) deterministic borders (part 2)

2008-02-15 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=40096 > After more testing, the previous patch still expanded the range much too quickly, so I've scaled it some more, with every size having some effect. Here's the list for borders 4: City 2.1now Size r**2 r**2 1 4 2 unit

[Freeciv-Dev] (PR#40096) deterministic borders (part 2)

2008-02-14 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=40096 > With the recent changes that being to deviate from 2.1 border behavior, it's about time to add expanded vision to the mix. This should expand to the same limit as the borders, or where the borders would be over the ocean. But it does some s