http://bugs.freeciv.org/Ticket/Display.html?id=40100 >
Just noting in passing that there's Yet Another Copy of the city worker in
citymap.c, this time as an -(pcity->id). What a mess!
We have a citymap (whole world), city_map for each city, the world tiles,
and player tiles With conversion
http://bugs.freeciv.org/Ticket/Display.html?id=40100 >
I've asked on the developers list, and nobody knows a reason for this
anachronistic structure. Any time there are 2 different copies of the
same data, there's bound to be trouble keeping them synchronized.
The server side doesn't depend on