Re: [Freeciv-Dev] (PR#40100) vestigial city_map removal

2008-02-17 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=40100 > Just noting in passing that there's Yet Another Copy of the city worker in citymap.c, this time as an -(pcity->id). What a mess! We have a citymap (whole world), city_map for each city, the world tiles, and player tiles With conversion

[Freeciv-Dev] (PR#40100) vestigial city_map removal

2008-02-15 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=40100 > I've asked on the developers list, and nobody knows a reason for this anachronistic structure. Any time there are 2 different copies of the same data, there's bound to be trouble keeping them synchronized. The server side doesn't depend on