Re: [Freeciv-Dev] (PR#40167) Client crash on scenario load

2008-06-15 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40167 2008/3/29 Marko Lindqvist: On 24/03/2008, Marko Lindqvist wrote: With #40166 fixing server crash, scenario load now ends to client crash. Actually, this is not limited to scenario load. Same happens quite often for any

Re: [Freeciv-Dev] (PR#40167) Client crash on scenario load

2008-04-10 Thread Ulrik Sverdrup
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40167 Hello Marko and Pepeto Ticket #40083 seems to have more info http://bugs.freeciv.org/Ticket/Display.html?id=40083 Even though it curiously predates the server-side fix? I can at least reproduce the backtrace there with curren trunk.

Re: [Freeciv-Dev] (PR#40167) Client crash on scenario load

2008-04-10 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40167 On 10/04/2008, Ulrik Sverdrup wrote: data/scenario/hagworld-120x60-v1.2.sav:server_state=2 This means that hargworld is not scenario at all (in the Freeciv internal terminology) That is about as much of a clue I have. It seems

Re: [Freeciv-Dev] (PR#40167) Client crash on scenario load

2008-03-29 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40167 On 24/03/2008, Marko Lindqvist wrote: With #40166 fixing server crash, scenario load now ends to client crash. Actually, this is not limited to scenario load. Same happens quite often for any savegame load. (scenario load crashes

[Freeciv-Dev] (PR#40167) Client crash on scenario load

2008-03-29 Thread Pepeto _
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40167 [EMAIL PROTECTED] - Sam. Mar. 29 10:01:13 2008]: On 24/03/2008, Marko Lindqvist wrote: With #40166 fixing server crash, scenario load now ends to client crash. Actually, this is not limited to scenario load. Same happens

Re: [Freeciv-Dev] (PR#40167) Client crash on scenario load

2008-03-29 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40167 On 29/03/2008, Pepeto _ wrote: It seems linked with the new code that forbid partially detached connections, doesn't it? You type faster than I do :-) ... Uh. I'm not too sure if rearranged sequences of ruleset loads, game

[Freeciv-Dev] (PR#40167) Client crash on scenario load

2008-03-24 Thread Marko Lindqvist
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40167 With #40166 fixing server crash, scenario load now ends to client crash. Once I enter game, there's only explorer unit visible on otherwise black screen. It moves around (autoexplore in the beginning of the first turn?) and then client