Update of bug #14036 (project freeciv):
Status:None = Fixed
Open/Closed:Open = Closed
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Follow-up Comment #3, bug #14036 (project freeciv):
This patch ends the game if all humans (but at least one, to keep the AI
games working) are dead.
(file #6850, file #6851)
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Follow-up Comment #5, bug #14036 (project freeciv):
What happeens if there is two human players, and one of them
dies while another one is temporarily /away?
Of course, it would also end the game. From my experience, /away is not used
to play for you, because it spoils your game too much.
Follow-up Comment #2, bug #14036 (project freeciv):
Seems a reasonable description. Although I did see ships moving around and
taking a city etc., so the client does respond, though not on user input.
Not sure how this relates to the year. Is it supposed to even change?
Single player game, so
URL:
http://gna.org/bugs/?14036
Summary: Game gets into infinite loop after last city taken
by enemy
Project: Freeciv
Submitted by: hamaryns
Submitted on: Donnerstag 30.07.2009 um 11:35
Category: None