[Freeciv-Dev] [bug #14619] What are for the packets freeze_hint and thaw_hint

2009-10-27 Thread Marko Lindqvist
Follow-up Comment #3, bug #14619 (project freeciv): There is several kinds of freeze/thaw packets and I can't tell top of my head which one these are. - One is used internally by delta code to buffer packets instead of sending a lot of very small ones (typically tile_info) - Client side freeze

[Freeciv-Dev] [bug #14619] What are for the packets freeze_hint and thaw_hint

2009-10-27 Thread Marko Lindqvist
Follow-up Comment #4, bug #14619 (project freeciv): One is used internally by delta code to buffer packets instead of sending a lot of very small ones (typically tile_info) There is old ticket somewhere in RT that this should be function in delta code and not such a hackish packet.

[Freeciv-Dev] [bug #14619] What are for the packets freeze_hint and thaw_hint

2009-10-26 Thread pepeto
URL: http://gna.org/bugs/?14619 Summary: What are for the packets freeze_hint and thaw_hint Project: Freeciv Submitted by: pepeto Submitted on: lundi 26.10.2009 à 21:13 Category: general Severity: 2 -

[Freeciv-Dev] [bug #14619] What are for the packets freeze_hint and thaw_hint

2009-10-26 Thread anonymous
Follow-up Comment #1, bug #14619 (project freeciv): Isn't that to tell the client that now comes a batch of updates that it shouldn't act on seperately but as a group? I would expect global warming to send a freeze, all the tile updates and a thaw.

[Freeciv-Dev] [bug #14619] What are for the packets freeze_hint and thaw_hint

2009-10-26 Thread Jordi Negrevernis i Font
Follow-up Comment #2, bug #14619 (project freeciv): I seem to remember that this was implemented when the CMA was introduced. So the CMA(City Governor) and the agents does not run between freeze and thaw. ___ Reply to this item at: