[Freeciv-Dev] [bug #15804] fix city map (variable city radii, sdl client)

2014-01-02 Thread Jacob Nevins
Follow-up Comment #5, bug #15804 (project freeciv): See patch #4389 for a possible bodge to restore usability of standard rulesets in the absence of fixing this properly. ___ Reply to this item at: _

[Freeciv-Dev] [bug #15804] fix city map (variable city radii, sdl client)

2013-08-31 Thread Jacob Nevins
Follow-up Comment #4, bug #15804 (project freeciv): Also reported in bug #21085. ___ Reply to this item at: ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #15804] fix city map (variable city radii, sdl client)

2012-06-30 Thread Jacob Nevins
Update of bug #15804 (project freeciv): Severity: 3 - Normal => 4 - Important ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #15804] fix city map (variable city radii, sdl client)

2012-06-16 Thread Jacob Nevins
Follow-up Comment #3, bug #15804 (project freeciv): Effect of this bug, for searches: "The city dialog has not been redesigned to accommodate the larger city map required by variable city radius support. As a result, the city map display is scaled down and difficult to read."

[Freeciv-Dev] [bug #15804] fix city map (variable city radii, sdl client)

2011-10-28 Thread Matthias Pfafferodt
Update of bug #15804 (project freeciv): Planned Release: 2.3.0 => ___ Follow-up Comment #2: removing the target but keeping the ticket as reminder ___

[Freeciv-Dev] [bug #15804] fix city map (variable city radii, sdl client)

2010-04-06 Thread Matthias Pfafferodt
Update of bug #15804 (project freeciv): Category: client-xaw => client-sdl Summary: fix city map (variable city radii, xaw client) => fix city map (variable city radii, sdl client) ___