[Freeciv-Dev] [bug #16419] Server will not start and cannot start new game

2010-11-27 Thread pepeto
Update of bug #16419 (project freeciv): Status:None = Works For Me Assigned to:None = pepeto Open/Closed:Open = Closed

[Freeciv-Dev] [bug #16419] Server will not start and cannot start new game

2010-08-15 Thread Mr. Amazing
Follow-up Comment #4, bug #16419 (project freeciv): Hi -- I'm the original poster and I would just like to confirm that this was a bug related to kinetic's situation. Instead of SElinux, though, I have AppArmor. Placing the freeciv-server executable into /usr/bin did solve the issue.

[Freeciv-Dev] [bug #16419] Server will not start and cannot start new game

2010-08-13 Thread anonymous
URL: http://gna.org/bugs/?16419 Summary: Server will not start and cannot start new game Project: Freeciv Submitted by: None Submitted on: Friday 08/13/2010 at 21:48 CEST Category: client-gtk-2.0

[Freeciv-Dev] [bug #16419] Server will not start and cannot start new game

2010-08-13 Thread George Koehler
Follow-up Comment #1, bug #16419 (project freeciv): I tried to reproduce this bug. I installed SVN r17748 of S2_2 into /home/kernigh/prefix/x-freeciv-2.2 of my OpenBSD system, then started the client: $ prefix/x-freeciv-2.2/bin/freeciv-gtk2 The Start New Game button produced the same message:

[Freeciv-Dev] [bug #16419] Server will not start and cannot start new game

2010-08-13 Thread kinetic
Follow-up Comment #2, bug #16419 (project freeciv): Last year I experienced a similar bug that was caused by SELinux. By default in Ubuntu, Fedora, and probably others, SELinux blocks servers that aren't in /usr. Any other similar permission enforcing program could also cause the same problem.