[Freeciv-Dev] [bug #16449] International traderoutes don't pay attention to minimal distance.

2010-08-20 Thread pepeto
Update of bug #16449 (project freeciv): Status: Need Info = None ___ Follow-up Comment #4: The in-game docs currently say that trade routes are created by producing a Caravan or

[Freeciv-Dev] [bug #16449] International traderoutes don't pay attention to minimal distance.

2010-08-16 Thread pepeto
Update of bug #16449 (project freeciv): Category:None = general Status:None = Need Info Summary: International traderoutes don't pay attention to minimal distance. (ONLY AT

[Freeciv-Dev] [bug #16449] International traderoutes don't pay attention to minimal distance.

2010-08-16 Thread Alberto Bonsanto
Follow-up Comment #2, bug #16449 (project freeciv): I didn't know, I thought minimal distance was a RULE!, interesting :P ___ Reply to this item at: http://gna.org/bugs/?16449 ___ Message

[Freeciv-Dev] [bug #16449] International traderoutes don't pay attention to minimal distance.

2010-08-16 Thread Jacob Nevins
Follow-up Comment #3, bug #16449 (project freeciv): The in-game docs currently say that trade routes are created by producing a Caravan or Freight unit, sending them to another city at least nine tiles away *or* belonging to a different civilization (my emphasis). Not that that proves anything

[Freeciv-Dev] [bug #16449] International traderoutes don't pay attention to minimal distance. (ONLY AT WAR)

2010-08-15 Thread Alberto Bonsanto
URL: http://gna.org/bugs/?16449 Summary: International traderoutes don't pay attention to minimal distance. (ONLY AT WAR) Project: Freeciv Submitted by: master Submitted on: lunes 16/08/10 at 01:12 Category: None