[Freeciv-Dev] [bug #16765] unit 'loaded' sprite not visible when done moving
Update of bug #16765 (project freeciv): Status: Need Info = Fixed Open/Closed:Open = Closed ___ Follow-up Comment #6: Could not repro the problem in 2.2.3+: - With editor, created 1 Trireme and 1 Diplomat - Moved Diplomat onto Trireme - Moved Trireme ___ Reply to this item at: http://gna.org/bugs/?16765 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16765] unit 'loaded' sprite not visible when done moving
Follow-up Comment #7, bug #16765 (project freeciv): Never mind the (incomplete) comment. It repro's when the moves of the _loaded_ unit are exhausted. ___ Reply to this item at: http://gna.org/bugs/?16765 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16765] unit 'loaded' sprite not visible when done moving
Update of bug #16765 (project freeciv): Status: Ready For Test = Need Info ___ Follow-up Comment #2: Trying to understand the bug. By 'loaded' sprite, do you mean the yellow '+' sign that appears on the ship carrying the unit? ___ Reply to this item at: http://gna.org/bugs/?16765 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16765] unit 'loaded' sprite not visible when done moving
Follow-up Comment #3, bug #16765 (project freeciv): No, I mean the yellow 'L' on the right of the unit when a unit is loaded in another. It is printed in the trident tileset under the strange reverted black and red shield. ___ Reply to this item at: http://gna.org/bugs/?16765 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16765] unit 'loaded' sprite not visible when done moving
URL: http://gna.org/bugs/?16765 Summary: unit 'loaded' sprite not visible when done moving Project: Freeciv Submitted by: pepeto Submitted on: dimanche 26.09.2010 à 12:38 Category: rulesets Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: trunk, S2_2 Discussion Lock: Any Operating System: None Planned Release: ___ Details: I report this for trident tileset, I don't know about the others. It has been fixed into warclient a long time ago. I can search the references if needed. ___ Reply to this item at: http://gna.org/bugs/?16765 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev