[Freeciv-Dev] [bug #16804] City dialog bug?
Update of bug #16804 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?16804 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16804] City dialog bug?
Update of bug #16804 (project freeciv): Status:None = Ready For Test Assigned to:None = pepeto Planned Release: = 2.2.4, 2.3.0 ___ Follow-up Comment #1: Double bug: * The city dialog was not updated when a homed unit was removed. * The city info was not sent via sync_cities() to the global observers. Fix attached. (file #10590, file #10591) ___ Additional Item Attachment: File name: trunk_citydlg_refresh_bug.diff Size:3 KB File name: S2_2_citydlg_refresh_bug.diff Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?16804 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #16804] City dialog bug?
URL: http://gna.org/bugs/?16804 Summary: City dialog bug? Project: Freeciv Submitted by: pepeto Submitted on: samedi 02.10.2010 à 20:18 Category: client-gtk-2.0 Severity: 2 - Minor Priority: 3 - Low Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.2.3+ Discussion Lock: Any Operating System: None Planned Release: ___ Details: I was observing globally when an attack occured, watching at the city dialog shows no more supported units but still 2 used shields. Closing and Reopening the city dialog did not fix the problem. ___ File Attachments: --- Date: samedi 02.10.2010 à 20:18 Name: Capture.png Size: 26 ko By: pepeto http://gna.org/bugs/download.php?file_id=10564 ___ Reply to this item at: http://gna.org/bugs/?16804 ___ Message posté via/par Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev