Update of bug #18191 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #18191 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
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Follow-up Comment #3:
Patches attached.
Update of bug #18191 (project freeciv):
Planned Release: 2.4.1, 2.5.0, 2.6.0 = 2.5.0, 2.6.0
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Update of bug #18191 (project freeciv):
Planned Release: 2.4.0 = 2.4.1, 2.5.0, 2.6.0
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http://gna.org/bugs/?18191
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Follow-up Comment #2, bug #18191 (project freeciv):
I can't see an obvious script hook -- is it during incidental
changes like unit movements?
Unit bouncing or wiping.
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Update of bug #18191 (project freeciv):
Planned Release:2.3.1, 2.4.0 = 2.4.0
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Follow-up Comment #1:
Still looks true, big job, not going to make 2.3.1...
(Is it only scripting that can cause city
URL:
http://gna.org/bugs/?18191
Summary: transfer_city() callers are not prepared for city
destruction
Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 07 Jun 2011 11:59:47 AM EEST
Category: general