[Freeciv-Dev] [bug #18194] Client has out-of-date info about units transferred when city lost

2011-06-27 Thread Marko Lindqvist
Update of bug #18194 (project freeciv): Status:None = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #18194] Client has out-of-date info about units transferred when city lost

2011-06-23 Thread Jacob Nevins
Follow-up Comment #10, bug #18194 (project freeciv): I confirm that the patch for trunk fixes my reproduction case (which doesn't involve shared vision). ___ Reply to this item at: http://gna.org/bugs/?18194

[Freeciv-Dev] [bug #18194] Client has out-of-date info about units transferred when city lost

2011-06-21 Thread Marko Lindqvist
Follow-up Comment #7, bug #18194 (project freeciv): Untested patch based on theory from comment #5. (file #13300) ___ Additional Item Attachment: File name: CityTransferUnitRemoval_18194.diff Size:1 KB

[Freeciv-Dev] [bug #18194] Client has out-of-date info about units transferred when city lost

2011-06-21 Thread Marko Lindqvist
Follow-up Comment #8, bug #18194 (project freeciv): My patch does not handle players who previously saw unit via shared vision. Anyway, if my patch fixes this for old unit owner at least, it's an improvement over existing code and should probably go in for upcoming releases already. We can leave

[Freeciv-Dev] [bug #18194] Client has out-of-date info about units transferred when city lost

2011-06-21 Thread Marko Lindqvist
Update of bug #18194 (project freeciv): Category:None = general Planned Release:2.3.0, 2.4.0 = 2.2.6, 2.3.0, 2.4.0 ___ Follow-up Comment #9: - S2_2 version

[Freeciv-Dev] [bug #18194] Client has out-of-date info about units transferred when city lost

2011-06-12 Thread Marko Lindqvist
Follow-up Comment #6, bug #18194 (project freeciv): This bug has probably existed forever in one form or other, so at least it isn't regression in S2_3. ___ Reply to this item at: http://gna.org/bugs/?18194

[Freeciv-Dev] [bug #18194] Client has out-of-date info about units transferred when city lost

2011-06-10 Thread Marko Lindqvist
Update of bug #18194 (project freeciv): Planned Release: = 2.3.0, 2.4.0 ___ Follow-up Comment #5: I have not checked the code yet, but maybe this is because they are in the lost city. When city

[Freeciv-Dev] [bug #18194] Client has out-of-date info about units transferred when city lost

2011-06-09 Thread Marko Lindqvist
Follow-up Comment #2, bug #18194 (project freeciv): Can you test if my proposed fix for bug #13701 helps with this? ___ Reply to this item at: http://gna.org/bugs/?18194 ___ Message sent

[Freeciv-Dev] [bug #18194] Client has out-of-date info about units transferred when city lost

2011-06-09 Thread Jacob Nevins
Follow-up Comment #3, bug #18194 (project freeciv): It doesn't seem to make any difference to this issue in my reproduction case, I'm afraid (with or without the patch for bug #17990). It's clearly doing _something_, as it clears up the bug #13701 messages.

[Freeciv-Dev] [bug #18194] Client has out-of-date info about units transferred when city lost

2011-06-09 Thread Jacob Nevins
Follow-up Comment #4, bug #18194 (project freeciv): Server may send unit removal packets, but client cannot handle them correctly (at that point any more). A -d 3 log on the server indicates that it's not sending them. A PACKET_UNIT_INFO for the change in ownership goes to the observer, but

[Freeciv-Dev] [bug #18194] Client has out-of-date info about units transferred when city lost

2011-06-07 Thread Jacob Nevins
URL: http://gna.org/bugs/?18194 Summary: Client has out-of-date info about units transferred when city lost Project: Freeciv Submitted by: jtn Submitted on: Tue Jun 7 23:07:41 2011 Category: None