[Freeciv-Dev] [bug #19015] tile_init() doesn't initialize bases vector
Follow-up Comment #5, bug #19015 (project freeciv): For release reporting purposes, I think this fix (while a good idea) has no functional effect currently. tile_init() is only called from map_allocate(), on tile structures allocated with calloc(), which will thus already have been zero-initialised. (Checked S2_3, S2_4, and trunk.) ___ Reply to this item at: http://gna.org/bugs/?19015 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19015] tile_init() doesn't initialize bases vector
Update of bug #19015 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?19015 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #19015] tile_init() doesn't initialize bases vector
URL: http://gna.org/bugs/?19015 Summary: tile_init() doesn't initialize bases vector Project: Freeciv Submitted by: cazfi Submitted on: Fri 18 Nov 2011 12:31:13 AM EET Category: general Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.2.8, 2.3.2, 2.4.0, 2.5.0 ___ Details: Fix attached ___ File Attachments: --- Date: Fri 18 Nov 2011 12:31:13 AM EET Name: InitTileBases.diff Size: 437B By: cazfi http://gna.org/bugs/download.php?file_id=14573 ___ Reply to this item at: http://gna.org/bugs/?19015 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev