[Freeciv-Dev] [bug #19016] unit dialog spits out assertions with cimpletoon tilespec

2012-06-29 Thread Marko Lindqvist
Update of bug #19016 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #19016] unit dialog spits out assertions with cimpletoon tilespec

2012-06-26 Thread Marko Lindqvist
Update of bug #19016 (project freeciv):

  Status:None = Ready For Test 
 Planned Release:   2.4.0 = 2.4.0, 2.5.0   

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Follow-up Comment #1:

Attached patch makes fill_unit_type_sprite_array() to use
get_unittype_sprite() that always returns valid sprite.

(file #15894)
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Additional Item Attachment:

File name: FutsaGetSprite.diffSize:1 KB


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[Freeciv-Dev] [bug #19016] unit dialog spits out assertions with cimpletoon tilespec

2012-03-11 Thread Jacob Nevins
Update of bug #19016 (project freeciv):

 Planned Release: = 2.4.0  


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[Freeciv-Dev] [bug #19016] unit dialog spits out assertions with cimpletoon tilespec

2011-11-17 Thread anonymous

URL:
  http://gna.org/bugs/?19016

 Summary: unit dialog spits out assertions with cimpletoon
tilespec
 Project: Freeciv
Submitted by: None
Submitted on: Fri 18 Nov 2011 02:01:59 AM UTC
Category: rulesets
Severity: 2 - Minor
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: galtge...@o2.pl
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

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Details:

1: in fill_unit_type_sprite_array() [tilespec.c::3347]: assertion
't-sprites.units.icon[uidx] != NULL' failed.

It's because of lack of unoriented units in this tileset  - the effect is the
lack of unit icons for groups of units; individual unit icons are obviously
unaffected.




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