[Freeciv-Dev] [bug #20031] Amplio2 missing Maglev gfx

2013-12-03 Thread Marko Lindqvist
Update of bug #20031 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #20031] Amplio2 missing Maglev gfx

2013-12-01 Thread Marko Lindqvist
Follow-up Comment #3, bug #20031 (project freeciv):

Fixed placement of grid (was off by one pixel)

(file #19405)
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Additional Item Attachment:

File name: maglev.png Size:3 KB


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[Freeciv-Dev] [bug #20031] Amplio2 missing Maglev gfx

2013-11-06 Thread Marko Lindqvist
Follow-up Comment #2, bug #20031 (project freeciv):

- Added new files to installation/distribution

(file #19332)
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Additional Item Attachment:

File name: Amplio2Maglev-2.patch  Size:1 KB


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[Freeciv-Dev] [bug #20031] Amplio2 missing Maglev gfx

2013-10-30 Thread Marko Lindqvist
Update of bug #20031 (project freeciv):

  Status:None = Ready For Test 
 Planned Release:   2.5.0 = 2.5.0, 2.6.0   

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Follow-up Comment #1:

Here's the maglev gfx I've used on my own ruleset. It just the rails gfx with
brown changed to blue. I guess this can go in as a placeholder.

(file #19298, file #19299)
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Additional Item Attachment:

File name: Amplio2Maglev.patchSize:1 KB
File name: maglev.png Size:3 KB


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[Freeciv-Dev] [bug #20031] Amplio2 missing Maglev gfx

2012-08-05 Thread Marko Lindqvist
URL:
  http://gna.org/bugs/?20031

 Summary: Amplio2 missing Maglev gfx
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 05 Aug 2012 09:24:58 PM EEST
Category: art
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.5.0

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Details:

Amplio2 (default tileset) has no distinct gfx for Maglev road type in
experimental ruleset. Note that some other tilesets use terrain related
sprites from amplio2, so they would benefit too.




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