[Freeciv-Dev] [bug #20031] Amplio2 missing Maglev gfx
Update of bug #20031 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?20031 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20031] Amplio2 missing Maglev gfx
Follow-up Comment #3, bug #20031 (project freeciv): Fixed placement of grid (was off by one pixel) (file #19405) ___ Additional Item Attachment: File name: maglev.png Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?20031 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20031] Amplio2 missing Maglev gfx
Follow-up Comment #2, bug #20031 (project freeciv): - Added new files to installation/distribution (file #19332) ___ Additional Item Attachment: File name: Amplio2Maglev-2.patch Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?20031 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20031] Amplio2 missing Maglev gfx
Update of bug #20031 (project freeciv): Status:None = Ready For Test Planned Release: 2.5.0 = 2.5.0, 2.6.0 ___ Follow-up Comment #1: Here's the maglev gfx I've used on my own ruleset. It just the rails gfx with brown changed to blue. I guess this can go in as a placeholder. (file #19298, file #19299) ___ Additional Item Attachment: File name: Amplio2Maglev.patchSize:1 KB File name: maglev.png Size:3 KB ___ Reply to this item at: http://gna.org/bugs/?20031 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #20031] Amplio2 missing Maglev gfx
URL: http://gna.org/bugs/?20031 Summary: Amplio2 missing Maglev gfx Project: Freeciv Submitted by: cazfi Submitted on: Sun 05 Aug 2012 09:24:58 PM EEST Category: art Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.5.0 ___ Details: Amplio2 (default tileset) has no distinct gfx for Maglev road type in experimental ruleset. Note that some other tilesets use terrain related sprites from amplio2, so they would benefit too. ___ Reply to this item at: http://gna.org/bugs/?20031 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev