[Freeciv-Dev] [bug #20600] dai_player_load: add 'const' to struct section_file

2013-04-13 Thread Marko Lindqvist
Update of bug #20600 (project freeciv):

  Status:  Ready For Test => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #20600] dai_player_load: add 'const' to struct section_file

2013-04-10 Thread Marko Lindqvist
Update of bug #20600 (project freeciv):

 Assigned to:None => cazfi  

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Follow-up Comment #2:

- Bump ai-module capstr

(file #17736)
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Additional Item Attachment:

File name: ConstDaiPlayerLoad.patch   Size:3 KB


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[Freeciv-Dev] [bug #20600] dai_player_load: add 'const' to struct section_file

2013-04-01 Thread Marko Lindqvist
Update of bug #20600 (project freeciv):

  Status:None => Ready For Test 
 Planned Release: => 2.5.0  

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Follow-up Comment #1:

This change makes sense for the ai module API even if lua ai won't be part of
2.5.

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[Freeciv-Dev] [bug #20600] dai_player_load: add 'const' to struct section_file

2013-03-07 Thread Matthias Pfafferodt
URL:
  

 Summary: dai_player_load: add 'const' to struct section_file
 Project: Freeciv
Submitted by: syntron
Submitted on: Thu 07 Mar 2013 04:00:19 PM CET
Category: ai
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

dai_city_load() and dai_unit_load() use const for struct section_file - add it
also for dai_player_load()



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File Attachments:


---
Date: Thu 07 Mar 2013 04:00:19 PM CET  Name:
0004-dai_player_load-add-const-to-struct-section_file.patch  Size: 4kB   By:
syntron



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