URL:
  <http://gna.org/bugs/?20855>

                 Summary: ai/default/aiunit.c:look_for_charge()
                 Project: Freeciv
            Submitted by: mss_8734
            Submitted on: Thu May 30 14:14:25 2013
                Category: ai
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: 

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Details:

It strikes me as odd that no units with higher attack power are ever
considered worthy of bodyguarding, regardless of circumstances. Not very good
for capturable bombarder units with a 10:1 attack-to-defence ratio...
I can cook something up later that takes these possibilities into account, but
I have another couple of thousand occurences of the digit ‘3’ to browse
first.





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