Follow-up Comment #2, bug #21173 (project freeciv):
Checked another trace, and the only common thing with previous one is that
it's in server_quit().
This time it happened in server_remove_player(), plrhand.c:1564 (
notify(game.est_connections ...) )
Ok, both of these touch connections - previous in
close_connections_and_socket(), this one trying to send to
game.est_connections.
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