[Freeciv-Dev] [bug #21509] City Report shows lost Cities
URL: http://gna.org/bugs/?21509 Summary: City Report shows lost Cities Project: Freeciv Submitted by: None Submitted on: Sa 18 Jan 2014 14:36:50 UTC Category: general Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: chr...@cknoke.de Open/Closed: Open Release: 2.4.0 Discussion Lock: Any Operating System: GNU/Linux Planned Release: ___ Details: Musketiere beim Angriff der portugiesischen Kanone verloren Joao hat Al-Mukalla Erobert und Beute im Wert von 7 Goldstücken gemacht. Die Portugiesen haben Physik von Ihnen gestohlen! city report: Al-Mukalla Gr. 4 normal 0/0/0/0 Derzeit in Bau: (keine) (0/1) Freeciv-server 2.4.0 (pre?) on ARM w/o FPU (sheeva) ___ Reply to this item at: http://gna.org/bugs/?21509 ___ Nachricht gesendet von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21509] City Report shows lost Cities
Follow-up Comment #1, bug #21509 (project freeciv): Can you give a bit more detail? Which client, for instance? When I test with the 2.4.0 release and the Gtk2 client, if I have the cities report (F4) up when someone else takes over one of my cities (not destroying it), the lost city is correctly removed from the cities report. Freeciv-server 2.4.0 (pre?) on ARM w/o FPU (sheeva) (Is that a SheevaPlug http://en.wikipedia.org/wiki/SheevaPlug? Cool :) ___ Reply to this item at: http://gna.org/bugs/?21509 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #21509] City Report shows lost Cities
Follow-up Comment #2, bug #21509 (project freeciv): Both are =2.4.0, the client is GTK2 on i386 ___ Reply to this item at: http://gna.org/bugs/?21509 ___ Nachricht gesendet von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev