URL:
  <http://gna.org/bugs/?21617>

                 Summary: Minimap viewport outline gets confused on small map
/ small tileset / large display
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Sat 08 Feb 2014 14:08:08 UTC
                Category: client
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 2.4.2
         Discussion Lock: Any
        Operating System: GNU/Linux
         Planned Release: 

    _______________________________________________________

Details:

For instance, I loaded the tutorial scenario in 2.4.2 (default topology
wrapx|iso) with the 'trident' tileset in the Gtk2 client on a 1680x1050
display, and the viewport outline (which should be a white rectangle) had
excitingly non-45° slopes and non-right-angle corners.

Slowly resizing the window can give an every more non-rectangular outline.

(I've a feeling I've noticed this before, but I haven't found a ticket for
it.)



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Sat 08 Feb 2014 14:08:08 UTC  Name: wonky-viewport-1.png  Size: 271kB  
By: jtn
Screenshots (taken with 2.4.2 release build, gtk2 client)
<http://gna.org/bugs/download.php?file_id=19992>
-------------------------------------------------------
Date: Sat 08 Feb 2014 14:08:08 UTC  Name: wonky-viewport-2.png  Size: 1kB  
By: jtn
Screenshots (taken with 2.4.2 release build, gtk2 client)
<http://gna.org/bugs/download.php?file_id=19993>

    _______________________________________________________

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  <http://gna.org/bugs/?21617>

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