URL:
http://gna.org/bugs/?21702
Summary: Server can't load savegame and doesn't tell why
Project: Freeciv
Submitted by: chrisk
Submitted on: Fr 21 Feb 2014 15:39:53 CET
Category: general
Severity: 3 -
Follow-up Comment #1, bug #21702 (project freeciv):
Other files are transferable and load. file #20133 does not.
files checked. 1 difference 1 line in the log
in savegame2_load() [savegame2.c::559]: loading savefile in new format ...
when the file loads, missing when not.
Christian
Update of bug #21702 (project freeciv):
Release: = 2.4.2+
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Reply to this item at:
http://gna.org/bugs/?21702
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Nachricht
Follow-up Comment #2, bug #21702 (project freeciv):
1. i386 3.2.0-0.bpo.4-686-pae
2. amd64 2.6.32-5-xen-amd64
Which of these failed to load the savegame?
FWIW, I seem to be able to load the savegame fine into S2_4 r24530 (on x86_64
3.2.0-59-generic).
Follow-up Comment #3, bug #21702 (project freeciv):
1. i386 3.2.0-0.bpo.4-686-pae
2. amd64 2.6.32-5-xen-amd64
Which of these failed to load the savegame?
the second
FWIW, I seem to be able to load the savegame fine into S2_4 r24530 (on
x86_64 3.2.0-59-generic).
$ md5sum
Follow-up Comment #4, bug #21702 (project freeciv):
fz_from_file in ioz.c:165 fails silently to open savegame.sav.bz2.
checking for gzip... /bin/gzip
checking for BZ2_bzReadOpen in -lbz2... no
checking for lzma_code in -llzma... no
$ bunzip2 bigger-T0142-Y00840-manual.sav.bz2
$ gzip