Update of bug #22281 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Reply to this item at:
Follow-up Comment #5, bug #22281 (project freeciv):
Thanks! On reflection, a Courthouse is indeed redundant (according to the
dictionary meaning of the word) in the presence of a Palace. I'm ok though if
the city production UI doesn't tell me that.
URL:
http://gna.org/bugs/?22281
Summary: Help should show Courthouse has no effect in
presence of Palace
Project: Freeciv
Submitted by: None
Submitted on: Sun 06 Jul 2014 11:15:30 AM UTC
Category: docs
Follow-up Comment #1, bug #22281 (project freeciv):
Hm, yes, that could be clearer.
Also the Palace help could state explicitly that Palace means your capital
can't be incited to revolt, to contrast with the Courthouse's increase in
incite cost.
(This is also a useful example of the notion of
Follow-up Comment #2, bug #22281 (project freeciv):
Yep, unless the Palace incorporates all the abilities of a Courthouse
(including its ability to be built in multiple cities), the Courthouse
shouldn't be marked as redundant in the UI even if the Palace is around. The
Palace can move after all,
Update of bug #22281 (project freeciv):
Status:None = In Progress
Assigned to:None = jtn
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Follow-up Comment #3:
It's just that
Update of bug #22281 (project freeciv):
Status: In Progress = Ready For Test
Planned Release: = 2.4.3, 2.5.0, 2.6.0
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Follow-up Comment #4:
* Explicitly noted