[Freeciv-Dev] [bug #22566] non-existant vote

2014-09-07 Thread pepeto
Update of bug #22566 (project freeciv):

  Status:  Ready For Test = Fixed  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #22566] non-existant vote

2014-09-05 Thread pepeto
Update of bug #22566 (project freeciv):

 Assigned to:None = pepeto 


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[Freeciv-Dev] [bug #22566] non-existant vote

2014-09-05 Thread pepeto
Update of bug #22566 (project freeciv):

Category:  client = general
  Status:None = Ready For Test 
Operating System:None = Any
 Planned Release: = 2.4.4, 2.5.0, 2.6.0

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Follow-up Comment #2:

Fix attached.


(file #22046)
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Additional Item Attachment:

File name: pregame_connect_update_votes.patch Size:3 KB


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[Freeciv-Dev] [bug #22566] non-existant vote

2014-09-04 Thread pepeto
Follow-up Comment #1, bug #22566 (project freeciv):

I remember to have observed it in 2.4.3 too.


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[Freeciv-Dev] [bug #22566] non-existant vote

2014-09-03 Thread mir3x
URL:
  http://gna.org/bugs/?22566

 Summary: non-existant vote
 Project: Freeciv
Submitted by: mir3x
Submitted on: Thu 04 Sep 2014 12:22:48 AM CEST
Category: client
Severity: 3 - Normal
Priority: 3 - Low
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.5.0, 2.6.0
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

When clients connect to game where are pending votes he gets info:
in handle_vote_update() [packhand.c::3980]: assertion '((void *)0) != vi'
failed.
Got packet_vote_update for non-existant vote 2!

And client shows later vote bar almost correctly -  except number of voters

I havent checked 2.4, but 2.5 and 2.6 are not ok.




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