[Freeciv-Dev] [bug #22832] create_command_newcomer() doesn't call player_nation_defaults()
Update of bug #22832 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?22832 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22832] create_command_newcomer() doesn't call player_nation_defaults()
Update of bug #22832 (project freeciv): Status: In Progress = Ready For Test ___ Additional Item Attachment: File name: trunk-S2_5-S2_4-create-newcomer-nation.patch Size:0 KB ___ Reply to this item at: http://gna.org/bugs/?22832 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22832] create_command_newcomer() doesn't call player_nation_defaults()
URL: http://gna.org/bugs/?22832 Summary: create_command_newcomer() doesn't call player_nation_defaults() Project: Freeciv Submitted by: jtn Submitted on: Sun 19 Oct 2014 01:39:29 BST Category: None Severity: 3 - Normal Priority: 5 - Normal Status: In Progress Assigned to: jtn Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: ___ Details: ...unlike, say, handle_edit_player_create(). This affects /create in midgame and Lua player creation. On trunk this definitely causes trouble due to 'style' ending up NULL. S2_5 looks like it has the same code issue but I don't know if it causes any trouble. ___ Reply to this item at: http://gna.org/bugs/?22832 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev