[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-12-17 Thread Marko Lindqvist
Update of bug #22960 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-12-14 Thread Marko Lindqvist
Update of bug #22960 (project freeciv): Status: Need Info => In Progress Planned Release: 2.5.x, 2.6.0, 3.0.0 => 2.5.2, 2.6.0, 3.0.0 ___ Follow-up Comment #12: Got error of size

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-12-14 Thread pepeto
Follow-up Comment #13, bug #22960 (project freeciv): I don't think it's a good idea to allow a limit of the approximation. Of course, it doesn't make problem for the ping info that is just displayed to the client. But considering more critical values that the client should exactly knows, the

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-12-14 Thread Marko Lindqvist
Follow-up Comment #15, bug #22960 (project freeciv): Transferign floating points so that both ends have exactly same value -> patch #6683 ___ Reply to this item at:

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-12-14 Thread Marko Lindqvist
Update of bug #22960 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #16: Patch to allow error less than 1.1 units. (file #26007, file #26008)

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-12-12 Thread Marko Lindqvist
Follow-up Comment #11, bug #22960 (project freeciv): In current S2_5 just got: Trying to put 0,000502 with factor 100 in 32 bits; it will result 0,000501 at receiving side, having error of 1,08 units. ___ Reply to this item at:

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-12-06 Thread Marko Lindqvist
Update of bug #22960 (project freeciv): Planned Release: 2.5.2, 2.6.0, 3.0.0 => 2.5.x, 2.6.0, 3.0.0 ___ Reply to this item at: ___ Message

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-11-11 Thread Marko Lindqvist
Update of bug #22960 (project freeciv): Status: Ready For Test => Need Info ___ Follow-up Comment #10: Not closing the ticket yet, want to see if the error still occurs.

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-11-07 Thread Marko Lindqvist
Follow-up Comment #6, bug #22960 (project freeciv): S2_5 version (file #25648) ___ Additional Item Attachment: File name: FloatErrorExactlyOne-S2_5.patch Size:1 KB ___ Reply to

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-11-07 Thread Marko Lindqvist
Update of bug #22960 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #5: I'm not entirely sure that attached patch is enough, but at least it's to the right direction.

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-11-01 Thread Jacob Nevins
Follow-up Comment #3, bug #22960 (project freeciv): Still happening. I'm assuming this is just floating point imprecision, and that the fix is to not complain about discrepancies caused by truncation of LSBs. > I don't understand how this is possible: > value = 0.000510 > v = value * factor =

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-11-01 Thread Marko Lindqvist
Follow-up Comment #4, bug #22960 (project freeciv): > fix is to not complain about discrepancies caused by truncation of LSBs Yeah, this should accept difference of one unit. ___ Reply to this item at:

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-11-01 Thread Marko Lindqvist
Update of bug #22960 (project freeciv): Category:None => general Planned Release: => 2.5.2, 2.6.0, 3.0.0 ___ Reply to this item at:

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2015-07-28 Thread Jacob Nevins
Follow-up Comment #2, bug #22960 (project freeciv): See also bug #23580. ___ Reply to this item at: http://gna.org/bugs/?22960 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2014-11-16 Thread pepeto
Follow-up Comment #1, bug #22960 (project freeciv): I don't understand how this is possible: value = 0.000510 factor = 100 v = value * factor = 0.000510 * 100 (= 510?) v / factor = 0.000509 ??? ___ Reply to this item at:

[Freeciv-Dev] [bug #22960] Lots of runtime floating point warnings about CONN_PING_INFO

2014-11-15 Thread Jacob Nevins
URL: http://gna.org/bugs/?22960 Summary: Lots of runtime floating point warnings about CONN_PING_INFO Project: Freeciv Submitted by: jtn Submitted on: Sat 15 Nov 2014 13:20:45 UTC Category: None Severity: