[Freeciv-Dev] [bug #24009] civ2civ3 help: Caravans "are not affected by movement modifiers"?

2015-11-09 Thread Jacob Nevins
Update of bug #24009 (project freeciv):

  Status:  Ready For Test => Fixed  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #24009] civ2civ3 help: Caravans "are not affected by movement modifiers"?

2015-11-07 Thread Jacob Nevins
Update of bug #24009 (project freeciv):

  Status:None => Ready For Test 

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Additional Item Attachment:

File name: trunk-S2_6-S2_5-help-civ2civ3-caravan-modifiers.patch Size:0 KB


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[Freeciv-Dev] [bug #24009] civ2civ3 help: Caravans "are not affected by movement modifiers"?

2015-11-03 Thread David Fernandez
Follow-up Comment #2, bug #24009 (project freeciv):

>perhaps it's a hangover from an old rule.
You are right, I remember caravans had igTer flag in some old versions. That
text can be removed now.

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[Freeciv-Dev] [bug #24009] civ2civ3 help: Caravans "are not affected by movement modifiers"?

2015-11-01 Thread Jacob Nevins
Follow-up Comment #1, bug #24009 (project freeciv):

> On later branches [move from road to river] is impossible. 
Raised bug #24012 to consider that change further.

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[Freeciv-Dev] [bug #24009] civ2civ3 help: Caravans "are not affected by movement modifiers"?

2015-11-01 Thread Jacob Nevins
URL:
  

 Summary: civ2civ3 help: Caravans "are not affected by
movement modifiers"?
 Project: Freeciv
Submitted by: jtn
Submitted on: Sun 01 Nov 2015 15:18:34 UTC
Category: rulesets
Severity: 2 - Minor
Priority: 5 - Normal
  Status: None
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Release: 2.5.1
 Discussion Lock: Any
Operating System: Any
 Planned Release: 2.5.2, 2.6.0, 3.0.0

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Details:

civ2civ3 help for Caravans says:

"Caravans can only travel on roads, railways, rivers or ships, and are not
affected by movement modifiers."

Reading it back, I'm not sure what the second clause is intended to refer to.
I'm not aware of any special behaviour unique to Caravans here.

In practice terrain rarely affects Caravans because of their restriction to
roads/railways/rivers, but I think that's implicit in the behaviour of those
terrain elements and doesn't need restating.

On S2_5, terrain movement cost does sometimes matter, for instance when moving
from tile with only road to adjacent tile with only river. On later branches
such a move is impossible.

Text has been present since civ2civ3 ruleset was added in patch #3366; perhaps
it's a hangover from an old rule.

I plan to remove the text "and are not affected by movement modifiers".




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