[Freeciv-Dev] [bug #24793] Ruledit stats count disabled objects

2016-06-27 Thread Marko Lindqvist
Update of bug #24793 (project freeciv):

  Status:  Ready For Test => Fixed  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #24793] Ruledit stats count disabled objects

2016-06-26 Thread Marko Lindqvist
Update of bug #24793 (project freeciv):

 Planned Release:   3.0.0 => 2.6.0, 3.0.0   


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[Freeciv-Dev] [bug #24793] Ruledit stats count disabled objects

2016-06-26 Thread Marko Lindqvist
Follow-up Comment #2, bug #24793 (project freeciv):

S2_6 patch for the refactoring part - active_iterator macros are very likely
to be needed during S2_6 lifetime.

(file #27690)
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Additional Item Attachment:

File name: ActiveIterate-S2_6.patch   Size:3 KB


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[Freeciv-Dev] [bug #24793] Ruledit stats count disabled objects

2016-06-26 Thread Marko Lindqvist
Update of bug #24793 (project freeciv):

  Status:None => Ready For Test 
 Planned Release:2.6.0, 3.0.0 => 3.0.0  

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Follow-up Comment #1:

Actually this is already correct for object types other than Goods.

Attached fix includes some general refactoring.

(file #27684)
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Additional Item Attachment:

File name: ActiveIterate.patchSize:5 KB


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[Freeciv-Dev] [bug #24793] Ruledit stats count disabled objects

2016-06-24 Thread Marko Lindqvist
URL:
  

 Summary: Ruledit stats count disabled objects
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 24 Jun 2016 08:05:23 PM EEST
Category: freeciv-ruledit
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.6.0, 3.0.0
 Contains string changes: None

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Details:

Stats do not go down when one deletes (= marks for deletion) an object, and
recalculates.

This can happen only in experimental mode, as object deletion is not possible
otherwise.




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