[Freeciv-Dev] [bug #25556] Barbarians are too late

2017-04-01 Thread Jacob Nevins
Update of bug #25556 (project freeciv): Status:None => Invalid Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #25556] Barbarians are too late

2017-03-05 Thread Christian Knoke
Follow-up Comment #2, bug #25556 (project freeciv): Marko Lindqvist : > It's the earliest turn barbarians may randomly appear, not exact. Name of the option could be better. Oops. I never noticed. You can close then. Christian ___ Repl

[Freeciv-Dev] [bug #25556] Barbarians are too late

2017-03-04 Thread Marko Lindqvist
Follow-up Comment #1, bug #25556 (project freeciv): > explain onsetbarbs Option: onsetbarbs - Barbarian onset turn Description: Barbarians will not appear before this turn. Status: changeable Value: 120, Minimum: 1, Default: 60, Maximum: 32767 It's the earliest turn barbarians may randomly ap

[Freeciv-Dev] [bug #25556] Barbarians are too late

2017-03-03 Thread Christian Knoke
URL: Summary: Barbarians are too late Project: Freeciv Submitted by: chrisk Submitted on: Fr 03 Mär 2017 20:12:37 CET Category: None Severity: 3 - Normal Priorit