[Freeciv-Dev] [patch #1215] Base can see partially invisible units
Update of patch #1215 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?1215 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1215] Base can see partially invisible units
Update of patch #1215 (project freeciv): Status:None = Ready For Test Planned Release:None = 2.2.0 ___ Follow-up Comment #1: Updated against svn. (file #6467) ___ Additional Item Attachment: File name: BaseInvisVision_1215-2.diffSize:13 KB ___ Reply to this item at: http://gna.org/patch/?1215 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1215] Base can see partially invisible units
URL: http://gna.org/patch/?1215 Summary: Base can see partially invisible units Project: Freeciv Submitted by: cazfi Submitted on: Sunday 08/02/2009 at 01:01 Category: general Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any ___ Details: This patch adds support for bases to have vision in invisible layer too. ___ File Attachments: --- Date: Sunday 08/02/2009 at 01:01 Name: BaseInvisVision.diff Size: 12kB By: cazfi http://gna.org/patch/download.php?file_id=6326 ___ Reply to this item at: http://gna.org/patch/?1215 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev