[Freeciv-Dev] [patch #1778] [interface][ai] define the ai via the new interface

2010-09-05 Thread Matthias Pfafferodt
Update of patch #1778 (project freeciv): Status: Ready For Test => Wont Do Open/Closed:Open => Closed ___ Follow-up Comment #6: due to the change

[Freeciv-Dev] [patch #1778] [interface][ai] define the ai via the new interface

2010-08-02 Thread Marko Lindqvist
Follow-up Comment #5, patch #1778 (project freeciv): > save the AI type of the player in the savefile (only for version > 2) I'm going to add identification string for ai types (current one would be "default"). This string should be what gets saved. _

[Freeciv-Dev] [patch #1778] [interface][ai] define the ai via the new interface

2010-07-30 Thread Matthias Pfafferodt
Follow-up Comment #4, patch #1778 (project freeciv): update to current trunk (file #9637) ___ Additional Item Attachment: File name: 20100730-02-trunk-update-definition-of-the-AI.patch Size:25 KB

[Freeciv-Dev] [patch #1778] [interface][ai] define the ai via the new interface

2010-07-29 Thread Matthias Pfafferodt
Update of patch #1778 (project freeciv): Depends on: => patch #1792 ___ Reply to this item at: ___ Nachricht

[Freeciv-Dev] [patch #1778] [interface][ai] define the ai via the new interface

2010-07-29 Thread Matthias Pfafferodt
Follow-up Comment #3, patch #1778 (project freeciv): Another try; this time based on patch #1792: update definition of the AI * clean up definition and prepare for more than one AI * save the AI type of the player in the savefile (only for version 2) * add compatibility function for loading old

[Freeciv-Dev] [patch #1778] [interface][ai] define the ai via the new interface

2010-07-29 Thread Matthias Pfafferodt
Update of patch #1778 (project freeciv): Summary: [interface] define the ai via the new interface => [interface][ai] define the ai via the new interface ___ Reply to this item at: