[Freeciv-Dev] [patch #2115] [fcdb] redo lua script

2010-10-30 Thread Matthias Pfafferodt

Follow-up Comment #3, patch #2115 (project freeciv):

 As discussed previously in bug #15587, and according the
 comment in api.pkg, are you sure the interface is still
 compatible with the current one? (notably with the new ways
 for doing logs...) 

Yes, all functions currently implemented will still work. For the logging,
wrapper functions are implemented. The new style is similar to the functions
calls in the C code (C: log_normal(); lua: log.normal()).

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[Freeciv-Dev] [patch #2115] [fcdb] redo lua script

2010-10-29 Thread Matthias Pfafferodt

Follow-up Comment #1, patch #2115 (project freeciv):

canges 20101029:

* rename log.msg to log.base

(file #10985)
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Additional Item Attachment:

File name: 20101029-02-trunk-redo-lua-script.patch Size:132 KB


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[Freeciv-Dev] [patch #2115] [fcdb] redo lua script

2010-10-29 Thread pepeto

Follow-up Comment #2, patch #2115 (project freeciv):

As discussed previously in bug #15587, and according the comment in api.pkg,
are you sure the interface is still compatible with the current one? (notably
with the new ways for doing logs...)


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  http://gna.org/patch/?2115

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[Freeciv-Dev] [patch #2115] [fcdb] redo lua script

2010-10-28 Thread Matthias Pfafferodt

URL:
  http://gna.org/patch/?2115

 Summary: [fcdb] redo lua script
 Project: Freeciv
Submitted by: syntron
Submitted on: Donnerstag 28.10.2010 um 19:26
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: syntron
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:

* add common files (luascript.c)
* rename api_types.h to script_types.h; include definitions from
script_signals.h
* rename script.(ch) to script_game.(ch)
* split api.pkg to tolua_common.pkg and tolua_game.pkg



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File Attachments:


---
Date: Donnerstag 28.10.2010 um 19:26  Name: 0002-redo-lua-script.patch  Size:
132kB   By: syntron

http://gna.org/patch/download.php?file_id=10973

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