[Freeciv-Dev] [patch #2433] add script to easily change capabilities

2011-02-06 Thread Matthias Pfafferodt

Update of patch #2433 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2433] add script to easily change capabilities

2011-02-03 Thread Matthias Pfafferodt

Follow-up Comment #1, patch #2433 (project freeciv):

changes 20110203:

* add capability aimodules

(file #12242)
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Additional Item Attachment:

File name: 20110128-add-script-to-easily-change-capabilities.patch Size:7 KB


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[Freeciv-Dev] [patch #2433] add script to easily change capabilities

2011-01-28 Thread Matthias Pfafferodt

URL:
  http://gna.org/patch/?2433

 Summary: add script to easily change capabilities
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 28 Jan 2011 23:13:34 CET
Category: bootstrap
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: syntron
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:

for the following capabilities:

* network
* tilespec
* spec
* ruleset

Redo some formation in tilespec.c



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File Attachments:


---
Date: Fr 28 Jan 2011 23:13:34 CET  Name:
20110128-add-script-to-easily-change-capabilities.patch  Size: 7kB   By:
syntron

http://gna.org/patch/download.php?file_id=12147

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