[Freeciv-Dev] [patch #2498] Handle ai module specific setup failures

2011-02-10 Thread Marko Lindqvist

Update of patch #2498 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2498] Handle ai module specific setup failures

2011-02-08 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2498

 Summary: Handle ai module specific setup failures
 Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 08 Feb 2011 05:47:03 PM EET
Category: ai
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:

This patch changes return value of setup function in ai module from void to
bool. Module can use this return value to indicate failure in its setup. Such
failures are handled in server code.

In typical case module setup would fail if ai module has some requirements
that freeciv server otherwise has not (and doesn't check against). As an
example, threaded ai module setup will fail if freeciv has not been compiled
against real threads implementation.



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File Attachments:


---
Date: Tue 08 Feb 2011 05:47:03 PM EET  Name: ModSetupRetVal.diff  Size: 3kB  
By: cazfi

http://gna.org/patch/download.php?file_id=12336

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