[Freeciv-Dev] [patch #2714] Autosettlers consider building farmland even if city has no supermarket

2014-05-11 Thread Marko Lindqvist
Update of patch #2714 (project freeciv): Planned Release: 2.5.0 => ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #2714] Autosettlers consider building farmland even if city has no supermarket

2012-06-30 Thread Jacob Nevins
Update of patch #2714 (project freeciv): Depends on: => patch #2733 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #2714] Autosettlers consider building farmland even if city has no supermarket

2011-10-27 Thread Marko Lindqvist
Update of patch #2714 (project freeciv): Planned Release: 2.4.0 => 2.5.0 ___ Reply to this item at: ___ Message se

[Freeciv-Dev] [patch #2714] Autosettlers consider building farmland even if city has no supermarket

2011-06-20 Thread Marko Lindqvist
Update of patch #2714 (project freeciv): Status: Ready For Test => In Progress ___ Follow-up Comment #2: Let's retest this patch after patch #2733 has been resolved.

[Freeciv-Dev] [patch #2714] Autosettlers consider building farmland even if city has no supermarket

2011-06-18 Thread Marko Lindqvist
Follow-up Comment #1, patch #2714 (project freeciv): This shows no improvement for ai in autogames I've tested. But that was half-expected as I'm well aware of other ai-code shortcomings that affect this too (amortized 1 = 0 = absolutely nothing) _

[Freeciv-Dev] [patch #2714] Autosettlers consider building farmland even if city has no supermarket

2011-06-15 Thread Marko Lindqvist
URL: Summary: Autosettlers consider building farmland even if city has no supermarket Project: Freeciv Submitted by: cazfi Submitted on: Wed 15 Jun 2011 01:15:01 PM EEST Category: ai