[Freeciv-Dev] [patch #3117] Generic road build time

2012-02-16 Thread Marko Lindqvist
Update of patch #3117 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #3117] Generic road build time

2012-02-04 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?3117

 Summary: Generic road build time
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 04 Feb 2012 01:37:08 PM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

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Details:

This patch replaces road  railroad specific build time implementation with
one thta can be extended to any number of road types.

This does make impossible one use-case that was possible earlier. One cannot
have terrain specific road and railroad times so that road and railroad time
differ from each other. One can have these:
- Road and Railroad taking different terrain-independent times
- Both Road and Railroad taking same terrain-specific time
- One of Road and Railroad taking terrain-specific time, and another taking
terrain-independent time
No ruleset part of freeciv tree used now-removed feature.



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File Attachments:


---
Date: Sat 04 Feb 2012 01:37:08 PM EET  Name: RoadBuildTime.diff.bz2  Size: 4kB
  By: cazfi

http://gna.org/patch/download.php?file_id=15003

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